![]() We did actually get to play the game in August and had a pretty good time with it, but it remains to be seen when everyone else will finally get their hands on it. ![]() Given that we're now at six delays and counting, there's not a whole lot of reason to be confident in this assertion, especially with Skull and Bones losing its third creative director just last month. In today's earnings report for the first half of its fiscal year (ending with September), however, it gave a new window of "Q4 2023-24," which would be between the start of January and the end of March of 2024. So while hopes weren't high, Ubisoft seemed to be targeting a release window that's now once again passed them by. It has since been delayed a whopping six times, with the most recent delay in January of this year pushing the game, allegedly, to "early 2023-2024." It's a bit of a vague window that could have meant any time this past year or early next year, but at the time seemed to refer to Ubisoft's current ongoing fiscal year, which ends in March. Skull and Bones was first announced way, way back at E3 2017, with a release window set for fall 2018. ![]() If you haven't been following the saga of Ubisoft's deeply troubled pirate adventure, buckle up.
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